C/c++ studio for mac

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It is important to understand that the main utility of this advanced approach is in the ability to call the same C/C++ code on both platforms from. NET code to call functions that are implemented in a C/C++ DLL (Windows) or dylib (macOS). We present a sample solution that uses Platform Invoke (PInvoke), which allows. This guide demonstrates how to wrap a C/C++ library in order to call into it from.